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The aesthetic of the game is marvellous, I love it! The animation too. Since there is an emphasis on the loud noise of the factory, I would have prefered a louder oppressive music and/or maybe "loud" (muted) cutting sounds over the background music. But that's an artistic choice over another, I think you chose the current one for the dull, oppressive feeling it gives. Not sure if I am clear ahah. I was afraid the main character was going to cut themselve when they decided to rush lol. I see the game is unfinished, but this is a really good start! Good luck for the updates/polishing :3

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Hey! Thank you for the feedback! I was thinking about something similar for the sounddesign of the workshop too, but I was in a rush so I discarded the idea, but I might try to implement it in the updated version! ;)

Didn't expect this to be a RPG maker game, it greatly surprised me! Super cool art style, cool work :)

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Thank you! Yeah I know, I haven't taken the time to dive into more specialized interactive fiction game engine like Ren'Py, yet, so I use what I know xD! Stay tuned, I'm preparing a v1.0 soon that is going to lean even more into the horror O: